Real-time rendering

From the File menu, choose Real-Time Render to render your project in real time.

Real-time rendering is a playback mode that renders your project to .wav format. Real-time rendering allows you to include the output from an external input source such as an effects processor with your project.

For more information, see Using input busses and Using input busses with hardware-based effects

NOTE
  • When you start real-time rendering, any track that is armed for recording will be unarmed. You cannot arm a track for recording or start recording in real-time rendering mode.

  • When rendering a project that does not use external audio hardware, real-time rendering and normal rendering will produce the same output. Real-time rendering will take longer to complete, allowing you to monitor the rendered file as it is created.

  • If the metronome is enabled for playback, it will not be included in the rendered output.

  1. From the File menu, choose Real-Time Render.

  2. Choose a drive and folder from the Save in drop-down list, or use the browse window to locate the folder where you want to save your file.

    IMPORTANT When using real-time rendering, render your project to a localhard drive. Rendering to a network folder or removable drive can resultin gapping.

  3. Type a name in the File name box, or select a file in the browse window to replace an existing file.

  4. Click Save to start rendering your project from the beginning of the timeline.