Video effects
The video effect you require can be opened in the Media Pool regardless of the selected object. The corresponding image is displayed at the position of the playback marker in the program monitor. To see the impact of the effect settings, you must always set the playback marker to the position where the selected object is located. The playback marker also enables you to jump to a specific position in the video object in order to check the results of the effects by starting and stopping playback.
Brightness and Contrast
You can adjust the selected object's brightness, contrast, saturation and temperature using the curve effect.
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You can choose between RGB for brightness/contrast and the individual color curves Red, Green and Blue as the gradient curve channel to modify.
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Additionally, you can decide how these curves should behave: Standard mode draws soft curves. In manual mode, you will see handles on the curve points that can be used to draw soft, linear and freehand curves. In addition, you can individually set how the curve behaves at each position under "Selected point".
Keyboard shortcut:
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Mouse left click adds a curve point
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Mouse right click deletes the selected curve point
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Ctrl and selected point = movement along the x-axis
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Shift and selected point = movement along the y-axis
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Ctrl + Shift + click on curve point = switch between curve modes
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Ctrl + Shift + click on curve handles = changes curve behavior of this curve point
Auto-exposure
With this button you can automatically optimize brightness and contrast with a click. Use the fader in the dialog for finer adjustments.
Brightness/contrast: Use the sliders to increase or reduce the brightness and the contrast of the picture.
Gamma: Set the mean gray value that can be calculated from the various color ranges. In the preset list, you can select different areas to edit only the dark, median, or brightest areas of the image.
Using the fader, you can also set the level of brightening or darkening.
HDR Gamma: Unlike "Gamma", very dark areas are selectively lightened.
HDR Blur: This changes the transition between light and dark areas together with "HDR Gamma".
Color
Saturation: Use the saturation slider to increase or reduce the hue proportions in the image. A newly developed algorithm is applied which makes color changes related to other parameters (for example contrast settings) in order to achieve the most natural coloration possible. With some experimenting, you can achieve some amazing results – such as turning summer images into autumnal pictures, or creating funky pop art...
White balance:An incorrect white balance can lead to an unnatural blue or red hue. To use the white balance, click on the "White point" button and then select a point which represents white or a neutral gray to the "outside world". The color temperature is then corrected automatically.
NOTE You can achieve unusual color effects by choosing a different shade instead of white. There is definitely room for experimentation!
Color: Select a color for coloring the image from the color chart.
Red/Green/Blue: Changes the color portion mix.
Red Eye removal: Using this photo function you can remove unnatural red eyes that are the result of using a flash. Click on the eye symbol and then select the red pupils in the preview monitor using the mouse.
Color correction
Secondary color correction allows individual colors in video and image objects to be adjusted. "Highlights", "Midtones" and "Shadows" ranges can be adjusted individually. This includes essentially two layers, the fore and background. The master layer may also be used to influence the overall image. The foreground layer corresponds with the mask created, and editing in the background changes all of the areas outside of this mask. The mask may be assigned to a certain color or to multiple colors simultaneously.
TIP Before using complex color correction, you should first check if "Brightness/contrast" and "Color" functions can help you.
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To open color correction, click the video or image object and open the entry Color correction > Video effects in the Media Pool.
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Insert allows a color to be selected with the pipette tool to create a mask. Video Pro X displays the mask in black and white stripes to highlight the current selection.
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Click with the pipette tool on the color in the program monitor that you would like to add to the current layer until your selection is complete.
Unwanted colors can be removed from the selection again by selecting "Remove" and clicking the corresponding color. -
Select the layers to edit: Foreground or background.
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Shadows, mid tones and highlights of the selected color and level may now be edited separately in the normal way.
Color angle: Determines the color on the color wheel, with which the image should be colored in with in each brightness area.
Correction intensity: Sets the intensity of the coloration of each brightness range.
Saturation: Sets the color saturation for the corresponding brightness range.
A classic example: Saturation of all brightness areas on the background layer is reduced, and colors in the foreground are adjusted as desired.
Chroma key
This section contains the effects for chroma keying used to mix together two videos into a foreground and background.
The background video must be in the track above the object for the foreground. For example: Track 1: Background; Track 2: Foreground
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Switch to Timeline mode .
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Insert the background video into the Timeline.
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Add the video whose color you want to replace to the track below.
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Adjust the size of the object/video, if necessary.
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Mark the green screen video and within the Media Pool, click Effects → Chroma key.
Mode
Stamp: The currently selected object is "stamped" onto the video on the track above the object. This is only possible if the bottom video takes up only a part of the image. Otherwise only the bottom (currently selected) video would be visible. Normally, the object should be reduced or moved first. This is done with the help of "Position/size" effect or via the submenu "Section" in "Effects -> Video object effects".
Color: In the program monitor, drag the cursor over the color that should be transparent and select a section. The video is made transparent in the sections with this color and the video on the top track will show “through”. You can use the "Threshold value", "Transition area" and "Antispill" controls to fine-tune your results, e.g. to remove reflections of hidden colors on surfaces or to sharpen the transitions to objects.
Mix: This button mixes the two videos together based on their brightness. Brighter areas accumulate and quickly appear white; darker areas have less of an effect on the result.
Colors to be hidden
Green/blue/black/white: All green/blue/black/white areas of the video below appear transparent. This makes it possible to "place" a person who has been recorded in front of a blue background into any type of landscape.
Water: Only the contours of the upper video are mixed, which results in something like a water effect..
Alpha: This video effect uses the brightness of a video to control a cross-fading effect between two other videos on neighboring tracks. The additional videos should be situated directly above and below the alpha-keying object.
In all black parts of the alpha-keying object, the top video is faded in, while in all white passages the bottom video is shown. Gray passages are permeable for both videos and create a mixture of the two. In the case of colored passages, the brightness of the color is used for control purposes.
Video level
Changes the brightness of the video before additional video effects are applied. This can have a serious influence on the effects, in particular on Chroma keying. The level setting may be automated so that two videos can be mixed dynamically with each other. Read more about this in the chapter "Animating objects".
Anti-spill
Smoothes edges in order to minimize artifacts.
Artistic filter
Erosion: The image is broken-up by means of small rectangles and resembles a "patchwork".
Dilate: Similar like Erosion, but uses light surfaces instead of dark ones to form the rectangle.
Emboss: Creates a relief of the image edges, in which case strong contrast differences are interpreted as edges.
Substitution: Parts are exchanged using the rainbow spectrum red, green and blue. Quickly create surreal landscapes and green faces.
Shift: The color values are inverted increasingly. Blue colors turn red, green ones appear purple.
Quantize: Depending on the setting, colors are either rounded up or down so that the overall number of colors is reduced. This creates grids and patterns.
Color fill: Using this slider, color in the video with red, green, and blue colors (the basic TV colors).
Contour: The image is reduced to its contours in two sizes (3 x 3 or 5 x 5). It is possible to select either vertical or horizontal contours.
Distortion
Motion: Moving parts of the image are enhanced and warped.
Echo: The moving images create an optical "echo"; previous images stand still and gradually turn paler until they completely disappear.
Whirlpool: The image is twisted into an "S" shape.
Fisheye: The perspective is distorted as if the image were viewed through a fisheye lens.
Mosaic: The video is depicted as a mosaic.
Lens: The image is dynamically distorted at the edges.
Sand: The image is depicted in a granulated manner.
Kaleidoscope: The left upper corner is mirrored horizontally and vertically.
Mirror horizontal/vertical center: The object is mirrored vertically or horizontally – it appears on its side or upside down.
Sharpness
Sharpen: This fader allows you to increase the sharpness of the image.
Blur: This fader allows you to reduce the sharpness of the image, making it blurry.
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Apply to: This allows you to set just how much the sharpness or blur should be applied to surfaces or edges. This enables you to effectively reduce ongoing image distortions (noise).
Artificial blur: Here you can blur the image in an alternative manner. The achieved effects are much stronger compared to simply sliding the "Blur" fader.
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Quality: Enhances the artificial blur.
TIP The artistic blur can be used well for transitions. To do so, you can animate the first video so that it is strongly blurred and let the second video begin with blur and slowly return to normal focus.
Directed blur: Select between linear, radial and zoom-blur. Depending on the type of blur, you can specify the angle and its direction or the center.
Intensity: Lets you specify how distinct the effect should be.
Quality: The higher the quality, the more precise and finer the effect.
NOTE The higher the quality of the effects, the longer the calculation takes.
Speed
The playing speed can be adjusted with the slider control. The range between 0 and 1 plays the video slowly; values above 1 accelerate playback. If the playing speed is increased, the object length in the project window is automatically shortened.
Frame rate: Here you can set the video's frame rate directly. Changing it directly affects the speed factor, while moving the slider conversely results in changing video frame rate.
Algorithm: Here you can determine how to adjust the soundtrack. "Timestretching" changes the playback speed, without influencing the pitch: "Resampling" changes the playback speed together with the pitch (the faster the playback, the higher the pitch).
Reverse playback: With this button the playback direction will be reversed (with the same tempo).
Interpolate intermediate frames: Activate this option if your video lags as a result of being slowed down. Video Pro X then automatically fills in missing frames so that your video can be played back more smoothly.
Maintain length: If you shorten an object in the arranger, you can play a video faster without reducing the object length. The shortened footage is used to maintain the object length.
VEGAS Video Stabilization
Video stabilization "VEGAS Video Stabilization" smoothes out undesired frame movements by negating inadvertent movements in the image. This produces unusable edges in the footage that can be automatically cropped off by zooming into the picture. The result: A more stable picture at a nearly imperceptibly increased zoom level.
"VEGAS Video Stabilization" can be found in the Media Pool under "Effects > Video effects".
1. Mark the object in the video, which should be stabilized, and click "Apply effect".
Use and adjust the following parameters prior the motion analysis of the video to affect the results of the analysis:
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Accurate method: The analysis takes longer, but is more precise and offers a better result.
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Reduce video size: Scale down video objects that are Full-HD and larger before analysis, so that the analysis takes less time. The result will be marginally more imprecise.
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Movement correction: Select which types of motion should be assessed during analysis.
2. Click Analyze Motion to start the analysis. The process will take some time depending upon the selected mode, the length of the file, and other factors. When the analysis is complete, the stabilization is automatically applied to your media.
NOTE If you want to change the selection of the analysis parameters, you must run the analysis again. In this case, click "Clear Motion Data" to discard the motion analysis, do your changes and run the analysis again.
After completing the analysis, 2 parameters are available for adjusting the final appearance of the video object:
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Smoothing magnitude: The camera movement always consists of many small, fast, and unintentional movements and shaking, along with any intentional movements like pans, zooms or travel that must be kept. This parameter defines how much "unsteadiness" should be kept in a scene; the higher that factor is, the more the movements are smoothed.
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Autoscaling: Borders: When the picture is moved in one direction to compensate for an unintended camera movement black borders will appear at the opposite edge. To avoid this the picture is zoomed by a certain amount. Autoscaling is activated by default and ensures that all black borders are completely removed.
The parameters Scaling, Rotation, Movement X and Movement Y do not affect stabilization, but rather can be used to further adjust the object. These parameters can also be animated using keyframes.
Shot match
Match the appearance of two video clips to each other. The colors and tonal values of two separate photos are aligned fully automatically.
You can do this in the following way:
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Click on 'Start comparison mode' to switch the source monitor to preview mode.
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Then select a source image from the program monitor (left) and a target image from the source monitor (right).
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Now click on "Apply shot match" to transfer the source image characteristics (left) to the target object (right).
NOTE Remove the checkmark in front of the "Match Look" button to hide the look matching. Set the check mark again, and the shot match will reappear. You can also use this for comparison during color assignment under "Manual adjustments".
You can adjust the result by activating "Manual adjustment“ and then picking and assigning individual colors.
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Using the pipette, select a color that should be matched from the source monitor (left).
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In the target monitor (right), select the color that should be replaced. Video Pro X replaces the color.
NOTE You can conduct color assignments without a preliminary shot match.
Shot match works best under the following conditions:
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The same scene has been filmed with multiple (different) cameras from various perspectives.
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The same scene has been filmed in different lighting conditions.
If the conditions are different, the result may be suboptimal.
NOTE Note on multiple selection: If multiple objects are selected as target objects, then the object selected last will serve as the target. The target image is set as usual in this target object. This sets the shot match result, which can be applied to other clips.
Add Noise
Use the Noise filter to add static or noise to a video sequence. When applied to a simple background with a monochrome setting and then animated, it can produce a pattern similar to that on a television when no transmission signal is obtained.
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Click on Apply effect to activate the Open FX plug-in.
Noise level: Determines the strength of the effect.
Monochromatic: Select this option to make the noise all one color. When this option is not selected, the static will appear with random colors.
Gaussian noise: A method for creating more intense noise.
Animate: Check this box to make the noise move randomly.
Broadcast colors
Computer monitors can display 16 million colors, while televisions display roughly two million colors. This difference means that through editing video on a computer, you can create colors that are out of range for a television display. The visual effects can range from color variations to noticeable ghosting artifacts.
The broadcast colors plug-in can be used to adjust luminance and chroma values where color may be an issue (especially with titles and still images).
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Click on Apply effect to activate the Open FX plug-in.
Luma/Chroma/Composite Min/Max: Enter the minimum/maximum value for luminance, color and composite and drag the Smoothness slider to control how smoothly the luminance values are blended.
7.5 IRE settings: Select this check box if you want to a value of 7.5 for the color black, as is used in the United States for NTSC video.
Studio RGB: Limits RGB values to the studio standard of 16 - 235 respectively
Cookie Cutter
Apply the "Cookie Cutter" effect to punch simple geometric shapes and create picture-in-picture effects in a video.
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Click on Apply effect to activate the Open FX plug-in.
The selected object will be punched in circular form as default. You can also customize these presets the way you want.
Color: Use the values r, g and b for red, green and blue to set the colors for the borders (only visible when borders > 0).
Shape: Select a shape in the drop down list to define the cut form.
Methods: Specify whether part of the video image is visible/masked:
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Cut everything apart from section: The cutout shape forms a window which displays your video.
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Cut section: The cutout shape covers your video and the area outside the shape is visible.
Feather: Drag the slider to determine how smoothly the cutout border fades into the background.
Borders: Drag the fader to determine the size of the frame around the cut shape.
Restore X/Y: Drag the slider to repeat the cutout shape along the horizontal axis by the number of times specified.
Size: Drag the fader to determine the size of the cut shape selected.
Middle: Drag the slider to set the center of the cutout within your project's video frame: 0.00, 0.00 represents the lower-left corner of the frame, 0.50, 0.50 represents the center, and 1.00, 1.00 represents the upper-right corner.
Gaussian Blur
This alters the apparent focus of the video, blurring and softening the appearance. It can also be used to smooth out some types of noise and can also be used as a corrective filter.
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Click on Apply effect to activate the Open FX plug-in.
Horizontal range/Vertical range: Drag the slider or enter values in the editing fields to specify the number of pixels in a block.
Color channels: Select individual color channels (Red, Green, Blue or Alpha) to which you want apply blur. If the video or image has an alpha channel, basing the blur on that channel can sometimes improve transparency and mask blending.
Glow
This effect produces a halo effect around bright image objects.
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Click on Apply effect to activate the Open FX plug-in.
Glow percent: Changes the quantity of light emitted (similar to Blur effect) Light intensity, Effect intensity, and Suppression all work together. Adjust the settings to get the desired effect.
Intensity: Sets the intensity of the glow color.
Suppression: Drag this to reduce the glow so that it can only be used for highlights.
Color: Use the values r, g and b for red, green and blue to set the colors for the glow effect.
LAB color
LAB color allows you to manipulate colors in the Lab (L*a*b* or L*, a*, b*) color space. Adjusting colors in the LAB color space allows you to:
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Adjust lightness (brightness) without affecting colors.
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Perform luminosity inversion without affecting colors.
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Change colors without affecting brightness.
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Produce high-quality desaturation and black-and-white conversion.
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Change subsets of colors without affecting their opponent colors.
Brightness: The Brightness control allows you to gradually adjust the brightness of the image without changing the colors in an image. Drag the slider to the right to brighten the image, or drag to the left to darken the image.
Channel a: The a channel contains green and magenta color information. Moving the slider all the way to the left (-1) shifts the green and magenta colors to green; moving the slider all the way to the right (1) shifts the green and magenta colors to magenta.
Channel b: The b channel contains blue and yellow color information. Moving the slider all the way to the left (-1) shifts the blue and yellow colors to blue; moving the slider all the way to the right (1) shifts the blue and yellow colors to yellow.
Invert luminance: Select the check box to invert all luminance values, creating a negative image.
Desaturate: The Desaturate control allows you to gradually adjust the a and b color channels to black and white. Moving the slider all the way to the right (1) removes all color from the image, converting it to gray scale.
Lens reflection
Apply the "Lens reflection" effect to simulate the light reflected by a camera lens.
Light color: Set the color value to which you want to apply the effect.
Light position: Set the position of the light source that creates the Lens Flare effect.
Lens type: Click on a lens in the drop down list to select the number of light flares to be created.
Tint: Drag a fader or enter a value in the field to set the strength of the tint that will be applied to the light source.
Intensity: Drag the slider or enter a value in the field to set the strength of the effect.
Blend: Drag the slider or enter a value in the field to set the transparency for the light flare effect. a setting of 0 is completely transparent; a setting of 1 is opaque.
Size: Drag the slider or enter a value in the field to set the size of the light flare effect.
Perspective: Drag the slider or enter a value in the field to set the angle of the light flare effect.
Levels
Levels is a correction filter used to adjust color and brightness in video. By matching your input source with your output, you can precisely compensate for differences and standardize your video signals. This is a very effective method of remapping the total range of the colors and improving the overall quality of the video.
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Click on Apply effect to activate the Open FX plug-in.
Channel: Select the particular color channel (red, green, or blue) or alpha channel that you want to adjust, or adjust all (which corresponds to adjusting the brightness).
Input Start/End: Use the slider to set the darkest and lightest values in the source material.
Output Start/End: Use the slider to set the darkest and lightest values for the output. For optimal contrast, leave the values at 0 and 100.
Gamma: Gamma compensates for difference in brightness between different sources and corrects the output brightness.
NOTE To use this effect properly, you require the measuring instruments Histogram and RGB parade.
Mask Generator
This effect lets you create a mask from any video or image. The video or image is converted to gray scale and made partially transparent. Brightness (Luminance), one of the color channels red/green/blue or an alpha channel (for image files in PNG or TGA format) can be set under Type as an information source for transparency.
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Click on Apply effect to activate the Open FX plug-in.
Invert: Reverses transparent and opaque areas in the mask.
Low in/High in: Lets you determine a range between the minimum and maximum brightness values for the source (independent of type) for which the image/video will be opaque. If both values are the same, the mask created will have hard borders (threshold value), whereas if the second value is higher, a graduated fade will appear at the mask borders.
Low out/High out: Lets you set the minimum/maximum transparency value. If lows are increased in value, the entire image will become brighter (less transparent)
NOTE 1.0 corresponds to maximum white, therefore maximum opacity.
Blur mask
This filter lets you achieve high-quality sharpness. It's named after the process of sharpening an image by comparing it with a blurred copy, where the differences between the two images are used to increase contrasts.
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Click on Apply effect to activate the Open FX plug-in.
Amount: Lets you specify how distinct the effect should be.
Radius: Set a radius for the filter to search for details to help it sharpen the image.
Threshold: Sets the minimum value for difference in brightness between original pixels for replacing them.
Standard
Pre-configured effect combinations for direct use can be found here.